// Copyright 2014 The Chromium Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.

#ifndef CONTENT_RENDERER_WEBGRAPHICSCONTEXT3D_PROVIDER_IMPL_H_
#define CONTENT_RENDERER_WEBGRAPHICSCONTEXT3D_PROVIDER_IMPL_H_

#include "base/compiler_specific.h"
#include "base/memory/ref_counted.h"
#include "content/common/content_export.h"
#include "third_party/WebKit/public/platform/WebGraphicsContext3DProvider.h"

namespace gpu {
namespace gles2 {
    class GLES2Interface;
}
}

namespace ui {
class ContextProviderCommandBuffer;
}

namespace content {

class CONTENT_EXPORT WebGraphicsContext3DProviderImpl
    : public NON_EXPORTED_BASE(blink::WebGraphicsContext3DProvider) {
public:
    explicit WebGraphicsContext3DProviderImpl(
        scoped_refptr<ui::ContextProviderCommandBuffer> provider,
        bool software_rendering);
    ~WebGraphicsContext3DProviderImpl() override;

    // WebGraphicsContext3DProvider implementation.
    bool bindToCurrentThread() override;
    gpu::gles2::GLES2Interface* contextGL() override;
    GrContext* grContext() override;
    gpu::Capabilities getCapabilities() override;
    bool isSoftwareRendering() const override;
    void setLostContextCallback(const base::Closure&) override;
    void setErrorMessageCallback(
        const base::Callback<void(const char*, int32_t)>&) override;
    void signalQuery(uint32_t, const base::Closure&) override;

    ui::ContextProviderCommandBuffer* context_provider() const
    {
        return provider_.get();
    }

private:
    scoped_refptr<ui::ContextProviderCommandBuffer> provider_;
    const bool software_rendering_;
};

} // namespace content

#endif // CONTENT_RENDERER_WEBGRAPHICSCONTEXT3D_PROVIDER_IMPL_H_
